Is the app interface designed before development, and how does the process work?
Yes — interface design is a separate stage completed before development begins. Once the user flow and wireframes are signed off, high-fidelity screens are prepared, final checks are made on the prototype, and only after that sign-off does coding start.
What's the difference between a wireframe and a high-fidelity design?
A wireframe is a low-detail sketch showing the skeleton of the screen; it carries no colour, imagery or brand element, and only tests the layout and the flow. A high-fidelity design is that same skeleton dressed in typography, a colour palette, iconography and real content — ready for release.
Does the design go through user testing, or does it go straight to coding?
User scenarios are tried on a clickable prototype, and the points where the flow snags are put right at the design stage. Screens aren't handed to the development team until that validation is complete, because changing something after it's coded costs far more.
Why do accessibility and touch target standards matter?
Poor contrast or a small touch target can push a significant share of users away from the app, and it shows in store reviews. Designing to the platform guidelines makes the app reachable by a wider audience and makes the store review process go smoothly.
Is the Figma file handed over to us, or does it stay with the agency?
The Figma file is handed over to the project owner with developer mode left on. That way your engineering team can read the spacing, colour codes and component properties straight from the file and start development without waiting for a separate document.
Does redesigning an existing app's interface take as long as designing from scratch?
On redesign projects the analysis step is shorter because the existing user flow and data structure are already known, but the scope can change with the number of screens and the amount of technical debt. The timeline is shared project by project in the pricing section.