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A phone on a wooden stand in a sunlit workspace: a booking app showing the notification permission, time selection and confirmation; above it, holographic Design, Code, Store (iOS and Android) and Measurement panels
Module 02

Mobile app development company: do you really need an iOS and Android app?

iOS & ANDROID · REACT NATIVE · UI/UX · ASO

We're a mobile app development company with a team of 8 and 14 years of experience in web and software. We build native apps for iOS and Android, or cross-platform apps with React Native. Delivery takes 8–16 weeks depending on scope, and the source code and store accounts stay with you.

yourappAPP

↑ TAP EITHER ONE — ITS MATCH LIGHTS UP IN THE STORE LAYER

single codebaseSTRUCTURE
import { app }
├ screens / components
├ shared API — same as web
└ build → two stores
iOS ✓Android ✓one update
store dashboardMEASUREMENT
RATING4.8
DOWNLOADStracked
CRASHEStracked
  • purchase
  • notification_permission
  • sign_up

Store statistics and in-app events in one place.

We build the app, the code and the store setup at the same time, so tracking is never added as an afterthought.

8–16 weeksTypical delivery time,
depending on scope
Depending on scopeThe budget range is
set in the quote
14 yearsHands-on experience
in web and software
YoursSource code and
store accounts

First, an honest question: do you really need an app?

Let's be upfront: mobile apps are the module with the least proof in our portfolio, and we don't hide that. That's why, as a mobile app development company, we start by asking questions. Does your user want something phone-specific, such as the camera, notifications or offline use, or do they just want quick access to information? If it's the latter, the answer may be a PWA, a web app that doesn't need an app store. A PWA is also much cheaper and doesn't wait for store approval. On the other hand, if you need the camera, location, offline use or store visibility, a real app is the right call.

What's in this module

Our mobile app development scope: native, React Native, UI design and marketing

Before we decide whether to build your app natively or cross-platform, we pin down the scope. That's why our mobile app development company splits the work into four areas of expertise; each card takes you to its detail page.

01

iOS and Android (Native)

We choose native development for apps that need the camera, sensors or heavy graphics, because platform-specific code delivers the highest performance.

  • Swift for iOS, Kotlin for Android
  • Full access to hardware such as the camera, sensors and Bluetooth
  • Alignment with the Human Interface and Material design languages
  • Push notifications and background services
Look in detail
02

React Native (Cross-Platform)

We ship both platform versions from the same code, so iOS and Android share one codebase. For most commercial apps, that makes this route faster and more cost-effective.

  • Release to two platforms from one codebase
  • Near-native performance and a shorter development time
  • A shared API with your website
  • Updates shipped to both stores at once
Look in detail
03

UI/UX Design

We don't code screen flows, button placement or colour systems until they've been through user testing. That way, we catch a flawed flow before development starts.

  • User flows and wireframes first
  • Then high-fidelity screen designs in Figma
  • In-app icons and visual language
  • Accessibility and touch target standards
Look in detail
04

Marketing (ASO and App Store Optimization)

The work doesn't end when the app goes live, because getting found and downloaded in the store takes its own effort. Store rules also decide what gets through; the App Store Review Guidelines, for instance, list the reasons for rejection one by one.

  • First, keyword optimization for the App Store and Google Play
  • Store visuals and a promo video
  • Download campaigns with Google Ads and Meta
  • Finally, download and retention tracking
Look in detail

Let's figure out which scope fits you, togetherFive steps, two minutes. The timeline and price range appear on screen.

Budget

What determines mobile app development cost?

Scope sets the price MOBILE APP · 8 – 16 WEEKS

We don't give list prices, because scope sets the range on every project. We also show VAT on a separate line in the quote. For example, a single React Native codebase often turns out more cost-effective than native. In short, five factors set the range:

  • Number of platforms: just one, or both iOS and Android
  • Native or React Native
  • Number of screens and flow complexity
  • Backend, API and third-party integration needs
  • Whether you already have a design, meaning a Figma file

Sometimes, though, the right answer isn't even an app; we explained why above. So we start the conversation by mapping the scope.

App or PWA — decision screen, illustrative graphic A decision screen drawn inside a phone frame: under the heading "Do you really need an app?", it lists camera, location, notification and offline-use requirements; notifications and offline use are checked. Below, two path cards, PWA and App, sit side by side, and the App card is highlighted because of the checked conditions. DECISION SCREEN Do you really need an app? Camera Location Notifications Offline use PWA no store approval App 8 – 16 weeks IT DEPENDS
Illustrative graphic. The drawing shows the decision flow; the screen content, checkmarks and numbers are illustrative, not measurements. We also count a PWA as a legitimate option, because the right answer depends on your needs.
Transparency

What's included in the price, and what's a separate line item?

Included in the price

  • UI/UX design and user flows
  • iOS and/or Android development
  • Backend and API integration (if in scope)
  • App Store and Google Play publishing
  • Push notification infrastructure setup
  • Device and OS testing before store submission
  • 30 days of fix support after launch
  • Source code and technical documentation

Separate line item

  • Apple Developer (annual) and Google Play (one-time) account fees
  • Store ad budget (ASO / Google Ads campaign)
  • Monthly maintenance and OS update plan
  • Store commissions on in-app payments
  • Scope changes requested after delivery

See your project's price range on screenOnly your name and phone number are required.

The difference

Native or React Native? We never pick the technology unilaterally

As a mobile app development company, we choose the technology based on the job, because both routes can be right. Which one is right, though, depends on your use case. So instead of explaining the difference in the abstract, we spell out which one wins for which kind of work.

Native (Swift / Kotlin)

Platform-specific, maximum performance

  • Two platforms need two separate codebases, which raises development and maintenance costs.
  • We also have to prepare every update separately for each store.
  • On the other hand, it's the right choice for camera, sensor, Bluetooth and heavy-graphics work.
React Native (Cross-Platform)

One codebase, two stores

  • We ship to both iOS and Android from the same code, which shortens development time.
  • We use a shared API with your website, and performance in forms, lists and content flows stays close to native.
  • As a result, it's more cost-effective, and it's enough for most standard commercial apps.
FAQs

Frequently asked questions: choosing a mobile app development company

We've gathered the most common questions here with short answers. Where the details live in another section, we've added a link at the end of the answer, so you can jump there in one click.

What drives mobile app development pricing in 2026?

The price depends on the number of platforms, the number of screens, backend needs and third-party integrations. That's why we don't offer a fixed list price or ready-made packages.

We map out the scope together in the quote wizard, and you see the range and estimated timeline on screen.

What stages does the mobile app development process involve, and how long does it take?

The process consists of discovery, UI design, development, testing and store publishing. Total time ranges from 8 to 16 weeks depending on scope; we don't give an exact number of days.

We move stage by stage and never start the next stage before you approve the current one. We explain the details in the process section.

Should I choose React Native or native (Swift/Kotlin)?

For most commercial apps, React Native is enough and more cost-effective. For work that needs the camera, sensors, heavy graphics or deep hardware access, we prefer native (Swift/Kotlin).

Once we've seen the scope, we make the decision together with you; we never force a technology on you.

How do you publish the app on the App Store and Google Play, and is there a risk of rejection?

Yes, both stores review every submission. Apple usually responds within a few days, and Google Play within a few hours to a few days. Getting rejected on the first submission is common.

We fix the reason for the rejection and resubmit the app, and this revision is included in the price. We cover the details in the store publishing section.

Isn't a no-code tool or a PWA enough?

In some cases, yes. If your app mostly displays content and doesn't need the camera or offline use, a PWA is a much cheaper and faster solution. A PWA is a web app that skips the store and can be added to a phone's home screen.

If you need the camera, location, offline use or store visibility, we recommend a real app; we explained the difference honestly above.

How do you set up in-app payments (in-app purchases, subscriptions)?

For digital products and subscriptions, we use Apple's and Google's payment systems, which deduct the store commission automatically.

That requirement doesn't apply to physical products or services, so you can use external payment systems. We clarify which model fits you in the scoping meeting.

Who handles maintenance and updates after launch?

30 days of fix support after launch is included in the price. After that, our monthly maintenance plan keeps up with operating system updates and changes to store rules.

That's because iOS and Android release a new version every year; staying compatible takes regular testing and updates.

Who owns the app's source code and store accounts?

You do. We hand the source code over to you. We also open the Apple Developer and Google Play accounts in your name from the start, not ours.

Even if you stop working with us, your app can carry on with another team. We cover the details in the ownership section.

Details

Before you decide: process, stores, maintenance and ownership

Here's what you should know before working with a mobile app development company: the process, store publishing, post-launch support and ownership. Each topic gives a short answer, so you can find what you need without reading the whole page. Tap a topic to open it, then close it when you're done.

Process: how we go from discovery to store launch

Because scope differs on every project, we don't give an exact number of weeks, but the flow is fixed. First we run discovery and list the screens, then we present the UI design for your approval, and once it's approved we start development. When development is done, we test the app on different device and OS combinations; finally, we publish it to the stores. We never move on to a stage before you approve the previous one, and the total stays within the 8–16 week range.

Store publishing: App Store and Google Play approval
3D render: two symbolic panels representing the app store approval process

The two stores work by different rules. Google Play usually responds within a few hours to a few days. Apple is stricter in App Store review and can take a few days. Getting rejected on the first submission is common, for reasons such as a missing privacy policy, no test account or mismatched screenshots. If the app is rejected, we fix the issue and resubmit it; we don't charge extra for this revision.

After delivery: updates, maintenance and version compatibility

Launch isn't the end of the job. Apple and Google release a new operating system version every year. An app stuck on old APIs eventually becomes incompatible and may get a removal warning from the store. We include 30 days of post-launch fix support in the price. After that, our monthly maintenance plan covers version compatibility, security patches and minor bug fixes. For apps without maintenance, this risk builds up over time.

Ownership: who holds the source code and store accounts
3D render: a glass and chrome shield protecting source code

We open the Apple Developer and Google Play Console accounts in your name and with your email from the start; we only take an admin role on the account, never ownership. When the project ends, we hand over the source code repository and technical documentation. These two rules make your monthly exit right real: if you stop working with us, your app can continue smoothly with another team.

Native or React Native: how we decide

Native (Swift/Kotlin) performs better for apps that need the camera, Bluetooth, heavy graphics or deep hardware access. A standard commercial app, on the other hand, is built from forms, lists, notifications and simple content. We publish those to both iOS and Android from a single React Native codebase, which cuts development time and cost. We make the decision together in the first discovery meeting; we never force a technology on you.

yourapp

iOS · Android · React Native

If you really need an app, let's map the scope together

If you're looking for a mobile app development company, the first step is short: use the quote wizard to see the timeline and price range on screen in five steps. Then we pin down the scope together and answer the app-or-PWA question in that same meeting. If you prefer, you can also message us directly on WhatsApp.